Theros Campaign Handbook: A D&D 5e Product Review

Planning to kick off a Theros adventure, but one of your players wants to try out an Artificer? Or perhaps you're hoping to start a campaign in the city of Akros, but find the details provided in Mystic Odysseys of Theros lacking? If any of these sound familiar, you'll probably be looking for a product like the Theros Campaign Handbook to flesh out your game. Keep reading to see if this book is right for you!

Player Agency 101

Whether you're scrolling through Reddit and blog posts or watching a YouTube video from your favorite personalities, you'll notice that, time and time again, they emphasize two words over and over again when it comes to Tabletop Roleplaying Games (TRPGs): Player Agency. For many newcomers to this game genre, player agency is a whole new … Continue reading Player Agency 101

Six Millimeters – A Bone-chilling D&D 5e Adventure Out Now on Dungeon Master’s Guild

Can you escape the Polished? Find out in Six Millimeters, a thrilling horror adventure for the world's greatest roleplaying game! Take 4-6 of your friends through the Lodge, an extradimensional space overrun by nightmarish beings that can strike from any reflective surface.

The Rule of 3(+): A Simple, Cooperative Alternative to Character Backstories and Development

When it comes to Dungeons&Dragons fifth edition, there are four boxes on my character sheet that never get the respect they deserve: Personality Traits, Ideals, Bonds, and Flaws. They sound so vital to the uniqueness of my character, but at Session 0 I rarely know enough about my character beyond "I really wanted to try … Continue reading The Rule of 3(+): A Simple, Cooperative Alternative to Character Backstories and Development

Break the PC Monotony in D&D 5e with 3 Easy Tips

As much as I love Dungeons & Dragons Fifth Edition, I admit I sometimes stare longingly at my 3.5e materials and reminisce on the zany character concepts I built using the plethora of skill choices and feats available in that system. Then I recall how absolutely insane it was to keep track of the 20 … Continue reading Break the PC Monotony in D&D 5e with 3 Easy Tips

5e Class Tutorial: Welcome to the Rogue

At long last, we're returning to the Dungeons&Dragons Fifth Edition class tutorials! As promised in the Fighter tutorial, this next iteration focuses on the second most 5e popular class: the Rogue. This tutorial is meant to give you a good idea of what to expect from the class, determine if any of the Archetypes speak … Continue reading 5e Class Tutorial: Welcome to the Rogue

5 Amazing Adventuring Gear Items in D&D 5e You Should Have At All Times

Today, I'm here to tell you why you should open your coin purse for some of the best gems hiding in plain sight: Adventuring Gear! That's right, this inconspicuous table on page 150 of the Player's Handbook has plenty to offer Dungeons&Dragons adventurers of every level. If they're so readily available, what makes them more … Continue reading 5 Amazing Adventuring Gear Items in D&D 5e You Should Have At All Times

DM/Player Tip: Improve Your Improv By Focusing on Static Knowledge

One of the most thrilling parts about our hobby is the organic way each game can fly off the rails at any given moment. Negotiations with a baron or guard captain escalate into a "run for the hills" chase scene, and perusing a library shifts into a Mission Impossible-esque stealth mission after your Rogue learns … Continue reading DM/Player Tip: Improve Your Improv By Focusing on Static Knowledge