Another week, another post, dear Adventurers! As I promised in my article last week, this time I'm devoting an entire post to the plethora of features found at donjon.bin.sh. If you're a DM who wants a one-stop shop for all of your Dungeons&Dragons 5th Edition (and beyond) needs, you can look no further than donjon.
Author: Matthew Wulf
DM/Player Tip: Plan Smarter (Not Harder) with Generators – Characters/Names
Hello again, fellow Adventurers! This post is all about saving you precious time and providing a healthy dose of inspiration for your next character, village, dungeon, or campaign. That's right, it's all about generators and other meta-tools (I use "meta-tool" to avoid confusion with in-game tool kit nomenclature). I can't tell you how many times … Continue reading DM/Player Tip: Plan Smarter (Not Harder) with Generators – Characters/Names
DM Tip [5e]: Balance Your Encounters with One Weird Trick
Learn how to easily balance encounters in Dungeons&Dragons 5th Edition
5e Class Tutorial: Welcome to the Fighter
Hello again, dauntless adventurers, and welcome to the first installment of 5e Class Tutorial series (briefly mentioned at the end of the Create Your Character post)! Instead of going alphabetically, I'm working my way through each class based upon the most popular choices in D&D Beyond (see image below). Unless you're playing in Roll20 or … Continue reading 5e Class Tutorial: Welcome to the Fighter
By Any Means Necessary
"Lorewyn, what exactly are we doing here? The stench of mortals, their disgusting food, and--is that rat? That's definitely rat--have all united to knock me senseless. Ugh, and those noises. Why do they always yell? Yell, and ring bells, and belch, and squelch, it's enough to drive you crazy! I told you they wouldn't be … Continue reading By Any Means Necessary
Player Tip: Create Characters, Not Cardboard Cutouts
Welcome back, my inquisitive roleplaying compatriots! A particularly engaging session of Dungeons & Dragons this weekend inspired me to write/gush about one of the things I love most about my D&D players: the intricate characters they build! While my previous character-building article was a how-to on putting all of the technical details together on a … Continue reading Player Tip: Create Characters, Not Cardboard Cutouts
What to Expect When You’re Expecting…to DM for the First Time
You and four (or more) of your good friends are about to play a table-top roleplaying game (TTRPG), and you are the chosen Dungeon/Game Master (DM/GM). If this is your first time acting as the DM/GM, fear not! This post is going to walk you through everything you'll need to run your first session and … Continue reading What to Expect When You’re Expecting…to DM for the First Time
DM Workshop: Fixing Racial Ability Score Increases
With a quick perusal of the Player's Handbook for Dungeons & Dragons 5th Edition, you'll notice each Race and sub-Race grant characters a bonus to their initial Ability Scores (AS). The standard Human, for example, provides a +1 bonus to every AS and the Mountain Dwarf provides a +2 to Strength and Constitution. Veteran players … Continue reading DM Workshop: Fixing Racial Ability Score Increases
Player Tip: Alignment is a Guide, Not a Nuisance
From the city watchman with a heart of gold to the merciless fiend slaughtering innocents in its wake, all characters in Dungeons & Dragons 5th Edition are guided by their Alignment. While we briefly discussed Alignments in the Create your Character post, this post is going to provide a deeper dive into the nuances between … Continue reading Player Tip: Alignment is a Guide, Not a Nuisance
Player Tip: Create Your Character (D&D 5th Edition)
A long, long time ago, I wrote the first Player Tip all about getting into your very first roleplaying game, and in it I mentioned exploring the character-creation process in much greater depth. Well, ladies and gentlemen, the day has arrived! For the purposes of this article, we're going to focus entirely on the 5th … Continue reading Player Tip: Create Your Character (D&D 5th Edition)





