Monster Academy: the Nothic

With the Strixhaven book now available and Magical Academies otherwise back in vogue, I felt it only appropriate to wade through dusty tomes and illegible scrolls to unearth an otherwise forgotten scavenger of arcane lore: the Nothic. As is often the case with Dungeons & Dragons fifth edition, the Nothic is a creature with such … Continue reading Monster Academy: the Nothic

Expand Your D&D 5e Character’s Prowess with New Gear!

As a player, are you tired of picking out your weapons and armor at 1st level, and then biding your time until the magic items start dropping? As a Dungeon Master, are you getting bored to tears rehashing the equipment campaign after campaign? If you've said Yes to these questions, let's ease your troubles with … Continue reading Expand Your D&D 5e Character’s Prowess with New Gear!

GM Tip: Making your Villain Memorable

When we think of the villains in our TTRPG stories, we think of brooding, horrid masters of the unthinkable willing to do anything for a singular, selfish goal. These are the characters we're supposed to love-to-hate, but we've all read, watched, or even written villains who have fallen well below the mark. Why? For all … Continue reading GM Tip: Making your Villain Memorable

DM/Player Tip: Improve Your Improv By Focusing on Static Knowledge

One of the most thrilling parts about our hobby is the organic way each game can fly off the rails at any given moment. Negotiations with a baron or guard captain escalate into a "run for the hills" chase scene, and perusing a library shifts into a Mission Impossible-esque stealth mission after your Rogue learns … Continue reading DM/Player Tip: Improve Your Improv By Focusing on Static Knowledge

DM Tip: Keep Better Notes

After another eventful session of D&D, I find myself yet again looking to my mistakes in the hope of course-correcting my DMing and perhaps preventing you, dear reader, from making the same mistake! This time, let's talk about a common faux pas made by players and DMs alike: poor note-taking! Like writing/storytelling of any nature, … Continue reading DM Tip: Keep Better Notes

DM Tip: Plan Smarter (Not Harder) with Generators – What can Kassoon do for You?

Kassoon_Locations

In our last Generators segment, we explored many of the critical time savers brought to you by donjon which, TL;DR, I recommend for DMs new and veteran alike with the guarantee it'll change the way you play! Today, however, we're going to look into another all-in-one content site: Kassoon!

DM Tip: Plan Smarter (Not Harder) with Generators – All About donjon

Another week, another post, dear Adventurers! As I promised in my article last week, this time I'm devoting an entire post to the plethora of features found at donjon.bin.sh. If you're a DM who wants a one-stop shop for all of your Dungeons&Dragons 5th Edition (and beyond) needs, you can look no further than donjon.

DM/Player Tip: Plan Smarter (Not Harder) with Generators – Characters/Names

FastCharacter

Hello again, fellow Adventurers! This post is all about saving you precious time and providing a healthy dose of inspiration for your next character, village, dungeon, or campaign. That's right, it's all about generators and other meta-tools (I use "meta-tool" to avoid confusion with in-game tool kit nomenclature). I can't tell you how many times … Continue reading DM/Player Tip: Plan Smarter (Not Harder) with Generators – Characters/Names